I’m a veteran at making games, having started way back in the prehistoric age of Playstation 1. Currently I work at Hangar13 Games, part of 2K Games, acting as a Senior Level Architect.
Originally starting out as an architecture major, having that background really helped me dovetail into environment modeling, layout, and composition. It has also provided me the foundation to be collaborative with my team mates, and be organized with my work process.
In addition to modeling, my experience now includes lighting and climate work, working with game designers to meld necessary gameplay metrics with art, memory optimization, and managerial skills when leading an art team.
For artwork done outside of work, you can visit my BLOG.
For personal, artsy-fartsy pictures and nerdy posts, you can visit HERE