Mafia III – Level Architect/District Owner
hand modeled terrain, grass painting, tree placement for composition
hand modeled terrain, grass painting, tree placement for composition
hand modeled terrain, grass painting, tree placement for composition and path blocking
3DS Max geometry
hand modeled terrain, grass painting, tree and instanced assets placement for composition
hand modeled terrain, grass painting, tree placement for composition and path blocking
hand modeled terrain, grass painting, tree placement, construction yard layout for cover gameplay and stunt driving
hand modeled terrain, grass painting, tree placement; modeled mansion
3DS Max geometry
hand modeled terrain and road, grass painting, tree placement
3DS Max geometry
hand modeled terrain and road, grass painting, tree placement
3DS Max geometry
hand modeled terrain and roads, supervised artists during alpha art pass
hand modeled terrain and roads, grass painting, tree placement
modeled mid construction home
modeled structure; modeled fountain
designed and modeled univeristy structure variant (from existing model)
designed and modeled univeristy structure variant (from existing model)
3DS Max geometry
modeled tower used in Bayou.